Expansion can use one or more generic non-Tuner Synchro Monsters. Their summoning conditions are similar in that they both require Synchro Monsters, Tuner and non-Tuner, in order to be Synchro Summoned, though Shooting Star Dragon requires the non-Tuner to be Stardust Dragon while T.G. Expansion and Shooting Star Dragon have identical Attribute, Level, ATK, and DEF. His effects are similar to Stardust Warrior. Halberd Cannon has similar stats and summoning condition with Shooting Quasar Dragon and its variants. His summoning condition is similar to Stardust Warrior and Stardust Chronicle Spark Dragon. Blade Blaster has similar stats and protection effects like Shooting Star Dragon. Accel Synchron is also a Level 5 monster like them. Star Guardian are Synchro Tuners that can Synchro Summon during the opponents turn, similar to Formula Synchron and Accel Synchron. In story, Yusei Fudo learns Accel Synchro after dueling against Antimony. Many of the Synchro monsters of both archetypes share similar level, stats, and summoning conditions. Mirror Character: The archetype is this to the Synchron/Warrior and Stardust archetypes."expansion" doesn't make Shooting Star Dragon any stronger, as both forms have identical ATK and DEF, it does give Shooting Star Dragon new abilities. Expansion, is essentially this, as it is aesthetically Shooting Star Dragon equipped with T.G. Mecha Expansion Pack: While Shooting Star Dragon isn't a mech, its T.G.monsters have mechanical components incorporated into their bodies. Booster Raptor, despite being a Dinosaur, has prominent feathers. Metal Skeleton, which appears to be a skeleton encased in a transparent substance.
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Synchro Monster to the graveyard to Special Summon the Synchro Monsters used for its Synchro Summon from the graveyard. Halberd Cannon, when sent from the field to the graveyard, can Special Summon a T.G. Expansion can Special Summon itself from the graveyard by Tributing two Synchro Monsters. Power Gladiator can deal piercing damage. Wonder Magician can destroy 1 Spell or Trap card when she is Synchro Summoned. The archetype is used by Bruno/Antimony from Yu-Gi-Oh! 5Ds. Halberd Cannon, a Delta Accel Synchro monster that requires 1 Synchro Tuner monster and 2 Synchro non-Tuner monsters. Their weaker Synchro monsters are mostly Level 5 monsters used as a stepping stone to bring out more powerful monsters. monsters when they are destroyed, allowing the player to maintain card advantage. A common effect among the Main Deck monsters is their ability to search for other T.G. monsters have a technological and futuristic aesthetic. , short for Tech Genus, is an archetype focusing on Accel Synchro. Due to them being summed up as “-roid”, “Speedroids” and other completely unrelated cards are part of this archetype and can therefore be used aswell.T.G. They use the “Super Vehicroids” as their boss monsters, who are Fusion Monsters that normally require a long list of specific monsters to be summoned. The archetype consists of Machine monsters with various Attributes and Levels, who feature a wide array of effects ranging from fairly solid to absolutely terrible. “Vehicroids” are an archetype from the start of the GX era and due to their age lack an overall combining theme or strategy. Attribute: Various (Dark, Earth, Fire, Water, Wind).Type: Machine (also Cyberse, Fiend, Psychic, Warrior due to naming reasons).
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